I've finally finished making Bobby the Bobcat! For a while I thought he'd never be complete. But I've learned that while it may look like I abandon some projects, I always come back to them eventually. This goes for 2D art and CG work. I just can't stand starting something and not finishing it. But I think 2 years is the most I've let anything drag on. I think I let it go on for so long because school made me forget about him and college kept me too busy to work on him. But now that it's summer break I've been able to relearn/remember everything that I forgot about Blender (since I had been using Maya so much in college) and I was finally able to finish him. The confidence boost I got from my cute bunny turning out well also helped.
Here's a render of Bobby:
And a turntable:
And finally, here's his walk cycle:
He's a lot of fun to work with! I can't wait to do some more serious animations with him and with my bunny character!
You can download Bobby and see more images of him (including his wireframe and rig) here.
I finished my Cute Bunny model! That's what I'm calling him until I can think of a good name. Anyway, he's all rigged and tested and ready to go! He's really a lot of fun to animate! After all those problems with Bobby, it was nice to make something that didn't fight me every step of the way. Rigify helped a lot with that. I still had to adjust and add on rig pieces, but it really sped the whole process up tons.
Here are some screenshots of the Bunny, with and without his rig and jacket.
Here's a new turntable:
And a walk cycle:
And finally, an example of how his jacket reacts to movement.
You should definitely expect to see more of this guy in the future. I want to try compositing him into a photo, and do some lipsync with him. I'd also like to be able to animate him with his jacket. That shouldn't be too much of a problem, render-wise, as I've set up a tiny sort of render farm! It's just this computer (my stronger 64-bit Windows 7) and my last computer (an out-of-the-box 32-bit Windows Vista). I transfer files between them with a USB stick, because I can't get the Vista online. The Vista renders slower, but it's still nice to be able to share render loads with another computer.
Anyway, if you want to animate this little Bunny, too, he is now for sale on Turbosquid.
Hi, everyone! Sorry to have been so inactive over the last month, but I was busy with midterms, and then right after that got busy with final projects. But summer break has finally started, so now I'll be able to update things on here much more often.
To start, I have two new animations to show you. This first one was the second project for my 3D Character Setup &
Animation class. We had to design, model, rig, and animate a character similar
to Mike Wazowski from Monster's Inc., except without arms. Then we had to make
him walk and have an expression change. I had a lot of fun animating this guy,
especially with that big nose! I did have some trouble with his feet slipping,
though, which I have since figured out how to avoid.
This second one was the final project for my 3D Character Setup & Animation
class. For this one, we were given a Meeper model, and had to rig it. Then we
had to animate him performing to a song. I chose to have him perform to Marvin
Gaye's "Pride and Joy." It was fun making him try to dance around to
the song, since he's such a clumsy, silly character. If you've never seen him
before, Meeper is the main character from the "Chubb Chubbs" animated
short.
I learned some good CG stuff this quarter, which I plan on expanding on this summer. So I should have some new rigs and animations to show you over the next couple of months. And don't worry, I haven't forgotten about finishing Bobby. I also plan to get back into drawing and digital painting, though I'll probably only post my favorite pieces here. To see everything else I make, you should check out my deviantArt gallery and my Tumblr.